Category Archives: qfusion

Warsow 0.5 is coming!

Warsow 0.5 is coming! This time I won't release qfusion separately as it'd too much to backport everything, including support for AngelScript. But this release is going to rock!

qfusion r10

This is pretty much post Warsow-0.4 release that includes the renderer updates you might have already seen there. However, I've decided to make another release from the old source tree just in case anyone cares Here's the short changelog: – Added shadow maps support for models – Added support for simple distortion effects along with [...]

qfusion r9 video

A small movie showing off qfusion r9 running a demo map “ravendelux” by jalisko, demonstrating deluxemaps and lightstyles using GLSL.

qfusion r9

qfusion r9 After a couple of years of silence.. Ta da! I should probably open a bottle of champagne now. Or at least go and have a beer. As usual, huge thanks go to Jalisko and LordHavoc for support and inspiration. Here's the Changelog: – OpenGL Shading Language support – Deluxemaps and bumpmapping support via [...]

qfusion r6

…hits the streets. Here's a short list of improvements: – Stable linux port – Dedicated server builds – Support for movingrotating mirrors and portals (type 'devmap rotmirror5' for demonstration) – Optional Ogg Vorbis playback support for background tracks (see http://www.xiph.org for needed libraries) – Updated SKM format support – Engine can now pack lightmaps into [...]